
Alert
2023
Hi! I am currently a master's student at Guangzhou Academy of Fine Arts (GAFA), supervised by Dr. Zhang. Before joining GAFA's master's program, I completed my undergraduate studies at GAFA.
My research focuses on digital media art, photography, AI-generated moving images, and digital culture preservation. You can explore selected projects and publications on this site.
Beyond academia, I work across game operations, AIGC workflows, online exhibition planning, and social content creation, translating research questions into usable digital experiences.

"Observer of the Digital Void"
A curated collection of digital design, installation, and photographic exploration.
Swipe the cards or use the arrow buttons to browse each section.
Featured design works, including Alert and selected case studies.
A compact photography selection presented as a horizontal contact-sheet rail.
This research examines how traditional visual culture can be translated across contemporary media. It focuses on cross-media narration, digital preservation, and the renewed presentation of Chinese cultural elements in animation, film, game, and exhibition contexts.
An analysis of how modern role-playing games influence community-driven lore creation and contemporary folklore among Gen-Z audiences in China.
A quantitative study on color perception shifts within long-duration VR sessions and their implications for digital art exhibition design.
Beyond academia, I record internships, exhibitions, fieldwork, and creative research milestones across game operations, digital media, and online curation.